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Chapter 3 game design vocabs
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30 cards·by glitter
chapter 3 game desig
online play
Players connect via the Internet to compete with other players
Coordination
How well your hands, feet, and eyes work together to perform a task.
Card games
A series of uniquely printed cards used within set rules of a game.
Cocooning
Social phenomenon where people do not interact with their physical environment
Backward compatibility
Older games can be played on newer game consoles
Desensitized
Repeated exposure to an unpleasant event until it no longer results in an emotional reaction.
Board game
A portable game environment in which players use imagination to engage in mental or strategic
competition
game
Activity defined by rules with an objective, goal, or victory condition; it involves a game
environment that enables play or pretending.
Immersion
Degree to which a player connects to the game world.
Game environment
Setting altered or designed to play a specific activity.
competition
when a player goes against one or more people to win.
LAN party
Players meet at a location and connect their machines to a local area network (LAN) to play an
online game.
licensing agreement
Provides third-party designers the rights to obtain the game source code for a specific
system
Motor skill
Combination of hand-eye coordination, muscle memory, and brain-extremity pathways to make
movements appear smooth.
Muscle memory
How the muscles in the body remember practiced movements
Play
Participation in an entertainment activity
reaction time
how fast it takes to respond
reflexes
Quick, involuntary movement
Puzzles
Require the player to mentally analyze and solve a problem
Mental acuity
Person’s learning, problem-solving, and reasoning ability
proprietary
Designed to play only on a single manufacturer’s game console
Physical dexterity
Skill or ability at performing physical tasks
Source code
Underlying game creation code
toy
an object that could entertain a child
Socializing
Interacting in a group environment.
Physical trials.
Competitions featuring athletic abilities as the basis in determining the winner
Random-number generator
Any device used to create a number at random within a given range of numbers.
Role-playing games (RPGs)
Allow for very deep immersion as players assume a character and play the role.
Themed board game
Board games with a central theme.
ROM cartridge
Read-only memory chip in a plastic case that stores the game program